Friday, 14 March 2008
Artificial Natural – Modern Prometheus
The early experiments of Luigi Galvani’s were an inspiration for Shelly’s monster – the accidental application of electricity causing a unexplained contraction in a deceased frog’s legs. This was the discovery that led to the creation of Voltaic cells (batteries), as well as the driving principles behind defibrillation machines and pacemakers.
The allegorical intents of Frankenstein are obvious, but I feel are interesting applied within the context of design and invention. The science and the application of un-natural technologies (designs) leading to unpredicted or unintended consequences. The original title of the novel; ‘Frankenstein: The Modern Prometheus’ goes a long way to explain a further message within the text. Prometheus being the Titan in Greek mythology who stole fire from the God’s to pass onto mankind, for which he was punished by Zeus for eternity. Leonard Wolf claims that in the eyes of Shelly, Prometheus was not a hero but was responsible for brutalizing mankind, seducing it toward eating meat and giving an unfair advantage over other mortals – taking it beyond nature.
What may be viewed as a positive discovery or invention will undoubtedly hold some negative effect, even if unforeseen. This isn’t a new revelation – Frankenstein was first published in 1818, the original ‘monster’ of development being the Industrial Revolution, Shelly knew that like the fire given by Prometheus, this took us further away from nature and closer towards its destruction. That like Frankenstein creating his monster - we seem to have been continuing a route of eventual self-destruction despite warning.
Frankenstein - The man who created a monster.
References/Further Reading:
-Frankenstein - Mary Shelly (foreword by Leonard Wolf).
-Luigi Galvani Biography - http://www.corrosion-doctors.org/Biographies/GalvaniBio.htm
-The rate of Co2 emissions doubling since Industrial Revolution- http://www.co2capture.org.uk/images/UKco2_2.gif
-Galvani image source - http://www.museopalazzopoggi.unibo.it//poggi_eng/palazzo/foto/prot
-Frankenstein Image from Hammer Horror film Frankenstein Must Be Destroyed!
Sustainable Design: The Long Term Approach
“… a product might not last forever and therefore needs to be easily recycled into other products with other uses, or that a product could have an almost infinite life span, and should therefore be simple to build and service, whilst having the least possible environmental impact.” (Bell, 2003: p. 77).
Sustainable design can relate to every type of design, from the planning and development of cities and towns to the creation of everyday household products to the production of high street fashion. If the principles of ecology are to be adapted into design, designers must look towards nature as an inspiration and an influence, so that each individual product benefits more than just the consumer. We must use ecological design to create a sustainable world.
The long term approach to sustainable design is to analyse the components that already make up our way of life and work towards ways of improving them. This would not only mean applying ecological principles to future products and processes, but also redesigning existing products to make them more sustainable; for example, modifying the materials used so they can be easily recycled and don’t come from a source which is either damaging to the environment or
non-renewable, creating buildings which produce their own energy, and adapting manufacturing methods so that they recycle their own waster. We cannot ‘fix’ climate change just by restoring the natural balance, lowering temperatures and reducing greenhouse gases, we must also find “alternatives to the practices that got us into trouble in the first place” (Van der Ryn & Cowan, 1996: pp. 4-5). If we do not do this, we will find ourselves in the same predicament in years ahead – change must cover all aspects of our everyday lives.
Van der Ryn, S. & Cowan, S. (1996) Ecological Design.
Thursday, 13 March 2008
Design Furtures
Continuing from my last blog I’m focusing on how survival systems influence visions of the future.
In many of the world leading countries there have been shelters and defence mechanism towards atomic attack since the 50s. It was in 1954 that the US Military built the first ‘atom-bomb-proof’ shelter just north of the White House in
In ‘Histories of the Future’ Daniel Rosenberg and Susan Harding highlight the current obsession society has with the future. Media and political hype on Global Warming has lead to a vast amount of art, design and technological projects on climate change and ways to prevent it in the future.
The Hydro-Net vision for
Wednesday, 12 March 2008
Consume your ethics
Consume your ethics
Our consumer lifestyles are charged with our fast moving contempory lifestyles, fast passed jobs. With the example of the “I’m not a plastic bag”, being fueled by Sainsbury’s creating a large fashion trend. While walking down oxford street I saw many “I’m not a plastic bag” reproductions and thought that the whole facade was rather sickening that ecological had now become “cool” and like Burberry was going to within time become un-cool, as that’s what fashion does. At this point would it have the influence that eco as a whole become last season? As Burberry became chavy? Designing a cycle which makes people want to become environmental should give the facts and truth rather than make something consumerist. The bag became just another consumer object, which I’m sure has made people a lot of money from selling on eBay while the makers of the bag most likely made very little. Ethically it seems ironic that it has become a consumerist object, as very few of the people of whom actually use the bags will eventually become environmentalists and will most likely be shopping with plastic bags either way as their one bag was filled with other things, or kept for special occasions.
Responsible architecture for housing
Responsible architecture for housing
The sudden increase of urbanization around the globe has naturally lead to a drastic problem of space. Within the developing nations this has lead to the illegal and legal forms of shanty town dwelling, such as this town from
How can modern architecture become responsible to take into consideration of the rising population and is it reasonable to say that in the Western societies people will engage with such housing designs, when traditionally we have been brought up with large estate houses and the suburban family homes and cottages.
"In an age of "McMansions," this international survey of the latest in residential architecture proves that small is beautiful-and responsible. The houses profiled are designed to make maximum use of the smallest possible footprint in order to protect the environment. The houses profiled here prove that efficiency as well as beautiful, thoughtful design can be had in a tiny setting. Each project includes a case history describing its design challenges and how the architect overcame them, a detailed blueprint for each house, full-color photos of the interior and the exterior, and plans of the layout."
The Art of Servival
The city its self is typical of a major city in a third world country, to move around the city you would see a hum of activity, most people selling goods and services right off the streets. Simon Fass's book, ref: ‘Political Economy in Haïti: The Drama of Survival’, he argues that “in fact virtually no one is unemployed in Port-au-Prince's slums, because they would be unable to survive if they were.”Haiti has remained the least-developed country in the Americas, largely due to political instability and repeated episodes of violence.
The city it’s self has incured the slum through this political unrest and want to grow to such a size. Enviromentaly damaged by soil erosion, caused by deforestation, and in 1797 Tropical storm ‘Jeanne’ hit the north of Haiti, leaving 3,006 people dead in flooding and mudslides.These additions to Haiti’s downfall, and the mess of Port-au-Prince began with receiveing an inundation of migrants from the countryside where farmland, as mentioned is eroding into desert so people come to the city to search for jobs. The government being unable to accommodate the flood of migrants into the city. Thus creating slums erected even in Pétionville, a high class of Poort-au-prince.
Ref: Simon M. Fass, POLITICAL ECONOMY IN HAITI: THE DRAMA OF SURVIVAL, New Brunswick, N.J. 1990
The Art of Survival

Imagine this scenario: London is somehow devastated, we all lose our homes and any money we might have, New Cross and the whole of South London become a tangled mess of shanty towns with millions of people of people trying to set up shelter and homes out of the rubble. There is no clean running water now. Infection and disease is rife and electricity is inconsistent.
It would be very difficult to keep ones equanimity in such a situation but if forced upon us most of us would like to think that we could use our creative, design ingenuity to find solutions to the new everyday problems that arise. Favelas breed innovation. When there are only a limited amount of resources available people are forced to find new ways of making things to get by. Everything is recycled, reused and given a new lease of life.
The fact of the matter is that this tale is not purely fictional. It is happening right now across the globe with an estimated billion (yes BILLION) people living in shantytowns and refugee camps.1
Right now we are living in a consumerist, wasting, ‘throwaway’ culture where we crave the next version, the latest product. Our values have become corrupted and driven by materialistic desires.
Sometimes it takes an outsiders perspective to shine a light on one’s own situation. A delightful recent Channel 4 experimental program “Meet the Natives” did just this. In what’s been called a ‘reverse anthropomorphical study’ 5 villagers from the island of Tanna in the South Pacific visited the UK to see some of our customs and traditions.
Coming from a completely un-globalised society they were amazed at some of the things they saw. Homelessness shocked them more than anything. “In Tanna if you do not have a home everybody will help to build you one.”
It is very easy to take for granted what we have in the western world. But equally it is hard to notice what we seem to be lacking. For all the technologies and wealth that we have we don’t seem to have the same sense of kinship and actual care and love for the community as people from poorer parts of the world seem to have.
Our economic situation puts us in a position of responsibility for others but we must also learn to lose the superiority complex we have about poorer societies because we have just as much if not more to learn from them as they do from us.
1 – http://technorati.com/videos/youtube.com%2Fwatch%3Fv%3D_2Js_g7M60M
image – google image search = meet the natives
Remember the Future

"It’s a poor sort of memory that only works backward.”
- Lewis Carroll, Through the Looking Glass
The future has become more immediate than ever before in modern times. The future is no longer something distant, it’s not longer tomorrow, next week or next year. With the speed that the world moves at, the rate at which we create and consume and reproduce is exceeding expectation and predictions. Causality has been for a very long time, a subject of contemplation for humans, with Aristotle’s writings being the basis for many casual theories that came after, but it seems as though there is an increased general awareness of the effect of our actions. After all, we are being reminded of them everyday, in adverts, TV programmes, books. Ariel uses the ‘Turn to 30’ [1] slogan in conjunction with pictures of the ice caps, showing how turning to thirty is a way to help reduce global climate change. Persil advertise their ‘Small and Mighty’ [2] products as a way of reducing lorry loads, explaining it in pop-up book form with a child explaining the story. The advert ends with the words ‘Every child has the right to a nicer world.’ By using this technique, the advert brings home the message that we are all responsible for our world, and that we are not only destroying it for ourselves but for future generations; that in itself is a powerful message. Whether this is simply companies engaging in some green-washing is another matter entirely, but for now it serves to illustrate my point.
Design, by it’s very nature is future orientated. Designers employ, and become, trend forecasters, trying to work out what will be the next ‘trend’ in the future, the next fad that will require fulfilment. They make their trade from creating objects for the future, for future needs, envisioning the world in terms of ‘what if?’. Sometimes this comes in the form of objects, other times it is visions for whole cities, whole new worlds. Unfortunately sometimes the transition from idea to reality is not always a smooth one, things get lost along the way. After all, there can never be one ‘Utopia’ as humans, and the world we live in is so diverse. Instead a collective hetrotopia would be fitting, but maybe we should abandon great sweeping visions of a perfect world, and leave those to science fiction writers. Such visions have already been tried and mostly they have failed; the Le Corbusier inspired Pruitt Igoe being the most famous, with Ebenezer Howard’s Garden City theories resulting in Milton Keynes. Brilliant ideas in theory, but in the harsh light of reality these programmes become places of “corruption, rioting, poverty, crime, discrimination, despair and isolation.” [3] When considering the future, the past should always be taken into account.
It seems as though the little things, the little changes, such as re-designing packaging, using recyclable materials, providing ‘Bags for Life’ at supermarkets, concentrating fabric conditioning, while not exactly earth shattering in their conception, seem to be the more sustainable and successful forms of change.
References
[1] http://www.ariel.co.uk/energy_difference.html
[2] http://www.youtube.com/watch?v=pIISU0rnqVE
[3] Architecture for Huamnity. ed., 2006. Design Like You Give A Damn: Architectural Responses to Humanitarian Crises. Thames and Hudson
Bottles
When the bottles and jars have served their purpose it is highly it will become waste and rubbish. Designers have the ability to make to change this.

The Dutch beer company Heineken has made a change in their bottle packaging. Alfred Heineken visited a shanty part of Holland, and saw bottles littered all over the street creating an unhygienic and polluted environment. In order to solve this problem, Alfred Heineken then created a new packaging for Heineken beer and named it “world bottle”. This bottle is squared shape so it can be use as a brick after consumer has finished the beer. Firstly, the “world bottle” will not affect the quality of the packaging Heineken use for the beer and it also solves the shanty town problem by reducing pollution and making it more hygienic. This reusable bottle can be used as a brick, people can then collect the bottles and use them to build and have a more concrete place to live in.

Argentinians Mirta Fasci and Luis Pittau are two designers who have ideas similar to Alfred Heineken. They designed “Emium” which is a plastic bottle that can bond together like Lego. “Emium” can be filled with cement and used as bricks or to form other products like furniture.
Packaging design is now gradually becoming more sustainable as it has multiple uses, thus reducing the amount of waste created in this world.
Tuesday, 11 March 2008
Arts of Survival: The Elephant in the Room

‘One resident [of Kliptown], frustrated with the response from the West, said, “We need real care, not awareness. When one sees one’s friends and families suffering each day, one is aware of the problem. We don’t need pop stars giving concerts, we need doctors giving treatment.”
This quote is taken from the introduction of the book Design Like You Give A Damn, written by Cameron Sinclair. During his honeymoon in South Africa, he was confronted with the problems faced by the people of that country. He and his wife discovered that the biggest concern of the residents was in fact not water and housing, but health care and the AIDS pandemic. In my previous blog post I tried to point out the general apathy that now surrounds the issues of ethics and sustainability, a desensitisation to the struggles of others. By attending Live Aid, buying Fairtrade bananas, conscience’s are eased, but the core issues are left unresolved and pushed aside until someone else decides to pedal out the next series of appeals. By this, I am not trying to say that awareness is a bad thing, indeed, any action must be a good thing, the fact that people are now aware of the issues faced by people in developing countries can only be a good thing. But what makes it an even better thing, is if people start acting on this awareness, start getting actively involved Perhaps the problem is too huge to comprehend, and pushing it to the side, for another day is easier, whatever it is, designers play a massive part in bringing these issues to the forefront of the publics attention as well as providing practical solutions.
Projects that seek to help, such as One Laptop Per Child, while initiated with the greatest of intentions are not always successful, and often accused of being patronising or an attempt at imposing Western society and culture on others. So, what then is the solution? Is a patronising project better than doing nothing? Or are we simply attempting to do the wrong things, entering at the wrong levels? To deal with this, we would have to look at successful projects and ideas that really work such as Shigeru Ban’s Paper Log House, Nader Khalili’s ‘Super Abode’ and the ‘Q Drum’ which deals with problems of transportation. It seems as though a main point to pull from this is not to assume anything about the cultures being aided. Going in to areas the products are intended for, interacting and experiencing allows for a richer picture of the areas where design solutions are needed the most; an intersection of socio-cultural anthropology and design. As Cameron Sinclair found in South Africa, the biggest problems are often not the ones we in the West expect them to be.
References
1. Architecture for Huamnity. ed., 2006. Design Like You Give A Damn: Architectural Responses to Humanitarian Crises. Thames and Hudson
2. Design for the Other 90%
3. One Laptop Per Child
4. Image Reference - Banksy 'The Elephant in the Room'
Futures and Enlightment
Since the public realisation to climate change and over consumption ‘the benighted “science” of futurology has come back into style.’1 We live in times of uncertain futures as the rate of ‘predicted futures’ arising and then being discarded is relentless. ‘As if following a kind of Moore’s Law scaling principle, futures today seem to be reproducing themselves faster and more cheaply than ever. At the same time, their shelf lives appear to be getting shorter.’1 As I discussed in my first blog about climate change, it is difficult to determine what to believe to the point that now we accept the fast rate of changing opinions, due to media spin and attention, and approach most futures with scepticism. ‘From a formal point of view, future-nostalgia reminds us that the future is not, and has never been, an empty category. Even as we accept a skeptical critique of prophecy, we must acknowledge that for us the future is not so much underdetermined as overdetermined. Our lives are constructed around knowledges of the future that are as full (and flawed) as our knowledges of the past.’1 This has become the case since the time of Enlightenment which began with ‘the rise of modern science, culminated in the French Revolution and then dwindled in a wave after wave of yearning, hope and doubt. It was characterised by a scepticism towards authority, a respect for reason, an advocacy of individual freedom rather than divine command as the basis of moral and political order.’ 2
Design is concerned with the future in order to produce work that is consistent with the latest ‘future’ predictions and trends. Design and media also has influence on how these ‘futures’ are made. ‘In the arena of fiction, for example, the late eighteenth century saw an efflorescence of future fantasies. And for the first time in literary history, these futures took place not in some vague hereafter but in a chronological expanse freed from the finitude of sacred history, in the profane historical future, in the years 2440, 1850, 1900, and 7308.’1 In present day we as a society have become so used to the coming and going of different future predictions that we seem to loose all sense of urgency towards change and it therefore is necessary for designers to approach this communication project from different creative angles to re-create the sense of urgency and power of scientific authority, such as the Enlightenment movement, so changes can be made.
1 Histories of the Futures by Daniel Rosenberg and Susan Harding – Durham 2005
2Modern Culture by Roger Scruton – Continuum 2007
Image: www.mcphee.com/
Art Of Survival
But people living in townships and shanty towns have no choice but to use the little resources as they have, which usually are things that our consumerist society considers as trash, such as empty cans, or bottle caps for their arts and crafts. For years and years, selling their work at markets to tourists has been the main source of income for the uneducated people there. Foreigners love the simple yet beautiful pieces of design for their uniqueness and take home bags made out of Pepsi jars or bracelets made out of safety pins, pieces that you just couldn't buy at your local Primark. Things have changed significantly over the recent years, as many of the designs that surround us now were influenced and inspired by the work of the poor and began. Designers began using the same materials e.g. car tires or juice packets to make the creativity blossoming in an underprivileged culture more accessible to western world. I'm amazed by the fact that the people who have nothing at all are able to teach us- the people who have everything- a lesson or two how the materials we just chuck away, could be re-used and have a second life as a piece of art or design.
"In many areas designers must learn how to redesign. In this way, we may yet have survival through design." Victor Papanek, Design For The Real World
Image Source: http://www.globalcraftsb2b.co.uk/images/safetypinbrace.jpg
Artificial Natural
Looking at pictures of poor Alba was nothing but disturbing to me. We might live in world where almost anything is possible in science, yet I don't think we should overuse our power and interfere in nature like that. It's amazing that we can push the boundaries far enough to create something as bizarre as Alba, but really, there is a reason why rabbits don't glow in the first place and people should not try to change that. Especially not, if this genetic experiment is to no one's benefit.
Maybe I would have a slightly different opinion on that matter if alternating Alba's genes would have helped to find a cure for cancer, but as Kac has stressed, she was merely created to be showcased in an exhibition. Which quite frankly, I find really sick, as there are a million other ways to express yourself in art without messing up mammals. We might consider us superior to the animals because we can talk and think and are not just guided by our instincts, but I don't think that should give people the right to play around with genetics as they please, just because they can.
After all, who knows what could be next? Glowing babies?
sources: http://george.loper.org/trends/2000/Oct/78.html
1 - Dale Hoyt: http://www.stretcher.org/archives/r9_a/kac_dh.php
image from: http://george.loper.org/trends/2000/Oct/neonrabbit.jpg
Artificial Nature.
After thousands of years of teaching ourselves how to cultivate crops and rear live stock we are now looking towards technology and creating synthetic environments and modifying our crops. However, due to high demand is quality being sacrificed for quantity? Battery farming of chickens for example, although widely disputed, is widely practiced, demonstrates an increase in quantity relation to a decrease in the quality of living for the animal. Looking at the ‘Pig city’ from the lecture is it, although sustainable, ethical. Is the wellbeing of the animal compromised by the artificial surroundings of the ‘city’? By man deciding it is our right to dictate how other beings should live are we creating another battery hen situation or is it really an ideal substitute to valuable space, or are we creating a global solution to a local problem. Despite being a trend today, buying local produce and maintaining a low food mileage is sustainable and, as long as the animal is raised in its natural environment, it is ethical.
Consumerism today is starting to drive most forms of cultivation. Agriculture in particular is becoming a playground for technology creating artificial environments for animals and genetic modification for crops may enhance production but the ethics are questionable, as well as overturning millennia of the evolution of crops and agriculture the soul has been lost from the harvesting process.
However today as we are made more publicly aware of this it seems we are starting to revert to more traditional methods of farming although it may be a trend in some cases, but the consumers are demanding more organic, free range and local produce suggesting the pendulum is starting to swing back the other way towards more classical methods of farming.
Free Topic: P.E.S.T. in Ethics of Preservation, Development or Interaction

When we think about sustainability, how much should we “preserve” existing environment? In Expo 2005 Aichi, themed “Nature’s Wisdom”, controversial matter occurred between “preservation” and “development” and there was the affair that almost all of their first members of designers and architects resigned from the project in a way. The centre of controversy was an “undeveloped” forest planned as the site. While local community, their government and mass-media stood on “preservation” of the forest, designers and architects kept to propose to “use” the forest. At last, their argument has never met through cycle of discussions and their master plan was severely changed. It is a case-example of design related to politics, economy, society, technology, media, ethics and sustainability.
The initial plan was “in” the forest. “regarding the forest itself as “living exhibition resource” without trucking in great numbers and massive volumes of exhibits from outside the forest”. “And technology, far from being a concept opposed to nature, should have been repositioned as a continuation of nature’s elegance.” Visitors wearing wearable computer would interact with the elements of the forest and acquire information about them, for example “experience the forest with the eyes of a bird or an insect” or on the level of micro-organisms of genes by the latest technology. With Head Mount Display, they can enjoy a virtual opera in the forest. There would be not any big constructions but the forest as living digital archive by minimum installation of devises.
However, to mass, “undeveloped forest” was holy place anyway and untouchable area without any logical reasons. Actually, a nest of rare birds was discovered in the forest and it was crucial to change the master plan. The new plan, the final plan, was basically a conventional type of Exposition. Because of “preservation”, a park “outside” the forest was developed and a number of “pavilions, gigantic-scale image projection, a mega-scale Ferris wheel” were built for presentations of the latest eco-technologies. This Exposition was success as public works and relatively eco-friendly. However, which plan would work better as the Exposition for pointing out future in the concept of “coexistence” of nature, technology and human? "There are not problems that can be easily solved here."
This example is questioning what “preservation” should be and where the “resource / material” should come from. Moreover, it will be some hint for discussions in the lecture of “The Arts of Survival” about Portable Light, which brings different lifestyle into another culture. When we want to introduce something new properly, it should not be “stuck on” but be “melted into” existing environment. If we really want to preserve something precious, we should go inside of its “forest” and analyse what there are, not just fence it off from outside. We need “interaction” rather than “preservation” for sustainability.
Hara, Kenya. Designing Design. p.330-355. (Baden: Lar Muller Publishers, 2007)
“A record of Kengo Kuma’s lecture in Academyhills” http://www.academyhills.com/gijiroku/kumagai/25.html (accessed on 10 Mar. 2007)
Image: Image:
GA. Kuma Kengo 2. p.6 (Tokyo: ADA EDITA, 2004)
"expo 2005 photo esseys" <http://www.antonraubenweiss.com/expo/photos8.html> (accessed on 10 Mar. 2007)
Monday, 10 March 2008
Futures

The very notion of sustainability is the preservation of the present for the future. The 1987 brutland report depicts ‘sustainable development’ as “development that meets the needs of the present without compromising the ability of future generations to meet their own”. Looking at sustainability on a region scale has inspired many architects such as Le Courbusier and Ebenezer Howard. Designers, sociologists, geographers, topographers and architects etc must make certain assumptions or projected predictions about the future in order to provide for it. Le Courbusier demonstrated such a prediction in 1929 when he exposed the villa Savoye. A significant feature of it was that it contained a garage within its geometrical and cartesian structure. In 1927 only 28 percent of the country owned an automobile thus making the Savoye a confident proposal for the way in which we should live in the future. Courbusier embraced the growth of the car and successfully paralleled his design work with the trend.
Courbusier probably realised the unsustainable nature of the vehicle but with his designs for the radiant city (1930-1935) attempted a balance with large amounts of green space etc. The difficulty with sustainable design is due to the uncertainty of the future. In an technologically advancing society it is difficult to predict future demands for living environments. As a result we can see many examples from the past of failed ‘future designs’. Many modernist utopian ideals for example demonstrate how one persons prediction for a utilitarian future are unable to stand the test of time. The Pruitt-Igoe, housing project built in missouri (1951-1972) is a good example of such naive design. Kate Stohr states in response to such developments that “Slums have not been replaced by ‘new towns’ or ‘Radiant cities’ but by ‘vertical ghettos’.”
The methods and processes by which designers base future proposals must therefore be questioned in order not to repeat mistakes of the past. But in an ever increasingly environmentally concerned society we must aim to create a balance between “social, ecological and economic realms” and revert to a society that aims to clear our ecological debt.
Arts of Survival
Almost 40 years ago, Victor Papanek claimed "that which we throw away, we fail to value." (Papanek 1971) Having rather obsolescent consumption habits may only be natural to people living in the developed world. In the developing world however, most people have not had the 'opportunity' to be obsolescent. It is within these circumstances that one can ascertain the real material value of an object. In 'Design for the Real World' Papanek demonstrates how people from less prosperous regions of the world learn to fully exploit the materiality of an object. He came across a cooking stove design made from used license plates in Mexico, sold for 8 cents. A family usually used this stove for 10 to 15 years, before its soldering would disintegrate. Only if the broken license-plate-stove would be completely irreparable, would the family afford to buy a new stove.The intention of this example is not to glorify the creativity of slum dwellers. To the contrary, it serves as an indication of the terrible living conditions of the majority of this world's population. Body Shop founder and human activitst Anita Roddick has stated: "(...) a short walk through the outer estates of many of the greates cities (...) betrays the hideous ugliness that we expect large groups of the world's population to live in. Often it is ugliness, that has been deliberately designed as a concrete monstrosity, using regeneration money that remains an unpaid debt long after the new batilles have crumbled away." (Simms & Smith 2008) This elloquent opinion inspires me to think that, perhaps, designers need to start designing things that are more durable, because "that which we throw away, we fail to value." (Papanek 1971)
Papanek, V. 1971. Design For The Real World. Great Britain: Paladin.
Simms, A. and Smith, J. 2008. Do Good Lives Have To Cost The Earth? London: Constable
Futures
In the “Futures” lecture I picked up a quote, from Kate Stohr out of the book “Design Like you Give a Damn” (London: Thames and Hudson, 2006), page 34, which I like to discuss further.
The passage reads as follows: “This disconnect would eventually lead to a crisis of faith: What role should design play in providing basic shelter? How could architects best address the needs of the displaced and disenfranchised? And, at the heart of these questions: Should design be considered a luxury or a necessity?”
What I find the most interesting part is the question should design be a luxury or a necessity?
So is design a “fairy dust sprinkled on products”, a lifestyle we live or something much more important. Although please do not understand me wrongly, I think that fairy dust on a product is very important.
But should we not make intelligent use of design, should not that be the aim of a good designer. Should not form follow function?
I think design is not a luxury. Design is a tool, a tool to make sense of an object, make it practicable and not over-complicate it. In that sense I believe designers should approach design. Therefore do not only design for the 20 percent of the world population, which is considered as wealthy, but for the 80 percent, which live in poverty. I think, that in the future designers should aim to achieve so.
Design is not a luxury because design makes objects usable and only if it is designed it will achieve to fulfill its use in the best possible way.
The role of design in providing basic shelter is to make it practicable, cheap, useful, clever, adoptable, flexible, better and reliable. No architect can achieve so without the help of a designer.
Esse est percipi – “Design counts”.
